Switching from Deltagen to InstaLOD?
Go beyond visualization prep.
DELTAGEN is built around CAD visualization. InstaLOD takes complex engineering and 3D data much further — with production-grade optimization, remeshing, baking, UV processing, automation, and deployment across modern realtime pipelines.
InstaLOD vs. DELTAGEN
Deltagen is a mature CAD visualization platform with strong CAD import, tessellation and prepping. InstaLOD is built for what happens next: transforming complex source data into production-ready 3D through advanced optimization, remeshing, baking, UV processing, automation, and deployment across any pipeline.
| 功能 | Deltagen | ![]() ![]() |
|---|---|---|
| 网格优化 | ✓ 支持 | ✓ Award-Winning Technology |
| 重拓扑 | ✗ 不支持 | ✓ 支持 |
| 四边面重拓扑 | ✗ 不支持 | ✓ 支持 |
| 遮挡剔除 | ~ Jacketing / Hidden Surface Removal | ✓ 支持 |
| 骨骼网格支持 | ✗ 不支持 | ✓ 支持 |
| 交付优化 (Web 和 VR/AR) | ✗ 不支持 | ✓ 支持 |
| CAD 导入 | ✓ 支持 | ✓ 支持 |
| CAD 曲面细分 | ✓ 支持 | ✓ 支持 |
| 各向同性重网格化 | ✗ 不支持 | ✓ 支持 |
| Impostor 与植被 | ✗ 不支持 | ✓ 支持 |
| 纹理烘焙 | ~ Limited AO / Lightmap Baking | ✓ 支持 |
| UV 展开 | ✓ 支持 | ✓ 支持 |
| UV 打包 | ✓ 支持 | ✓ 支持 |
| 网格工具集? | ~ 有限支持 | ✓ 支持 |
| 批量处理 | ✓ 支持 | ✓ 支持 |
| SDK/管线集成 | ✓ 支持 | ✓ 支持 |
| DCC Tool Integrations | ||
| Autodesk Maya | ✓ 支持 | ✓ 支持 |
| Autodesk 3ds Max | ✗ 不支持 | ✓ 支持 |
| Autodesk VRED | ✗ 不支持 | ✓ 支持 |
| Blender | ✗ 不支持 | ✓ 支持 |
| Maxon Cinema 4D | ✗ 不支持 | ✓ 支持 |
| Nvidia Omniverse | ✗ 不支持 | ✓ 支持 |
![]() ? |
✗ 不支持 | ✓ Built-In |
![]() ? |
✗ 不支持 | ✓ Built-In |
| Unity Engine | ✓ 支持 | ✓ 支持 |
| Unreal Engine | ✗ 不支持 | ✓ 支持 |
| 平台 | ||
| 支持 Windows | ✓ 支持 | ✓ 支持 |
| 支持 MacOS | ✗ 否 | ✓ 支持 |
| 支持 Linux | ✗ 否 | ✓ 支持 |
| 许可选项 | ||
| Free License? | ✗ 否 | ✓ 是 |
| 免费版可商用? | ✗ 否 | ✓ 是 |
| 提供 SaaS | ✗ 否 | ✓ 是,通过 ![]() ![]() |
| 席位许可 | ✓ 支持 | ✓ 支持 |
| 游戏许可证 | ✗ 否 | ✓ 支持 |
| 管线许可? | ✓ 联系销售 | ✓ Yes, Contact Us |
| 可选永久许可证? | ✗ 否 | ✓ Yes, Contact Us |
| OEM SDK 许可? | ✗ 否 | ✓ Yes, Contact Us |
| 离线激活 | ~ FlexLM / DSLS | ✓ Yes, Contact Us |
CAD visualization is not the same as 3D processing.
Deltagen can bring engineering data into a visualization workflow. InstaLOD is designed to turn that source data into optimized, production-ready geometry for realtime, interactive, and automated pipelines.
Optimization Is a Core Discipline
Both products can reduce polygons. InstaLOD goes much deeper with an award-winning optimization and geometry-processing stack designed around preserving production assets quality while preparing them for demanding realtime targets.
Go Beyond Polygon Reduction
Choose the operation the asset actually needs: optimization, remeshing, quad remeshing, isotropic remeshing, occlusion processing, draw-call reduction, impostors, foliage, delivery optimization, or mesh repair.
Explore mesh operationsProduction Baking, Not Just Shadow Maps
Deltagen's baking workflow centers on ambient occlusion and lightmaps. InstaLOD provides a full high-to-low texture baking pipeline for normal, AO, curvature, bevels, thickness, material data, and other production maps.
Explore InstaLODAutomate the Complete Transformation
Move from file ingestion through optimization, UVs, baking, and export with InstaLOD Pipeline, integrate directly with the C++ SDK, scale on-premise processing, or execute InstaLOD technology through Polyverse.
Explore InstaLOD PipelineBuilt for the Tools Around Your Pipeline
Use InstaLOD directly in Maya, 3ds Max, VRED, Blender, Cinema 4D, Omniverse, Unity, Unreal Engine and RSX Engine — or run the same processing technology independently of any DCC.
Explore InstaLODDeploy and License It Your Way
Start with a free Pioneer license if eligible, license seats or complete game productions, automate through Pipeline, embed with the SDK, process through Polyverse, or support offline and enterprise environments.
See InstaLOD pricing使用 InstaLOD 优化客户交付的 CAD 数据集,显著降低了数据准备的工作量。生成的网格结构不仅速度更快,而且比在 VRED 中使用低细分设置得到的结构更好。在某些情况下,由于我们通常无法获取原始 NURBS 数据进行重新细分,只有 InstaLOD 才能得到适用于实时可视化的优化数据。
InstaLOD 的算法非常适合我们处理 CAD 数据的工作。无论是高品质的产品可视化,还是符合质量标准的实时应用低模,它都为我们节省了大量时间。
InstaLOD 已经成为我们工具集中不可或缺的一部分。它能够快速、干净地将高分辨率 CAD 模型精简到易于处理的程度,在开发支持载人航天探索的工程可视化项目时,为我们的团队节省了大量工作时间。
InstaLOD 是那种我在今后任何项目中都想继续使用的工具,因为它让团队能够专注于创意,同时保持最高的性能标准。
回顾这个项目时,SEGA 团队表示,Sonic Frontiers 的开发从使用 InstaLOD 实现 3D 数据优化流程自动化中获益巨大。美术师们终于可以把时间投入到提升游戏品质上,而不是浪费在非创造性的手工作业上
我选择 InstaLOD 而不是 Simplygon 和 Pixyz,主要是因为其出色的一对一支持。从产品角度看,InstaLOD Studio 提供了最好的整体方案:有竞争力的价格、Scene Rules 等非常实用的功能,以及设计精良、直观的 UI。
Move beyond DELTAGEN in 4 practical steps
Keep the engineering-data workflow your team depends on, then validate InstaLOD on one representative production pipeline from CAD source through optimized delivery.
Validate Your CAD Inputs
Import a representative assembly and configure tessellation for your production target. Preserve the hierarchy, materials, metadata, and source fidelity your downstream workflow needs.
了解方法Replace Polygon Reduction with a Processing Stack
Use the right operation for each asset: optimization, remeshing, UVs, baking, occlusion, draw-call reduction, impostors, mesh repair, or delivery optimization.
Explore mesh operationsAutomate Input to Output
Turn the validated workflow into repeatable production infrastructure with InstaLOD Pipeline, integrations, the C++ SDK, or cloud processing through Polyverse.
Explore workflowsReady to go beyond visualization preparation?
Keep world-class CAD ingestion. Add the optimization, remeshing, UV, baking, automation, integrations, and deployment options needed to turn engineering data into production-ready 3D.
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