Switching from Deltagen to InstaLOD?
Go beyond visualization prep.
DELTAGEN is built around CAD visualization. InstaLOD takes complex engineering and 3D data much further — with production-grade optimization, remeshing, baking, UV processing, automation, and deployment across modern realtime pipelines.
InstaLOD vs. DELTAGEN
Deltagen is a mature CAD visualization platform with strong CAD import, tessellation and prepping. InstaLOD is built for what happens next: transforming complex source data into production-ready 3D through advanced optimization, remeshing, baking, UV processing, automation, and deployment across any pipeline.
| Feature | Deltagen | ![]() ![]() |
|---|---|---|
| Mesh Optimization | ✓ Available | ✓ Award-Winning Technology |
| Remeshing | ✗ Missing | ✓ Available |
| Quad Remeshing | ✗ Missing | ✓ Available |
| Occlusion Culling | ~ Jacketing / Hidden Surface Removal | ✓ Available |
| Skeletal Mesh Support | ✗ Missing | ✓ Available |
| Delivery Optimization (Web and VR/AR) | ✗ Missing | ✓ Available |
| CAD Import | ✓ Available | ✓ Available |
| CAD Tessellation | ✓ Available | ✓ Available |
| Isotropic Remeshing | ✗ Missing | ✓ Available |
| Imposters and Foliage | ✗ Missing | ✓ Available |
| Texture Baking | ~ Limited AO / Lightmap Baking | ✓ Available |
| UV Unwrapping | ✓ Available | ✓ Available |
| UV Packing | ✓ Available | ✓ Available |
| Mesh Toolkit? | ~ Limited | ✓ Available |
| Batch Processing | ✓ Available | ✓ Available |
| SDK/Pipeline Integration | ✓ Available | ✓ Available |
| DCC Tool Integrations | ||
| Autodesk Maya | ✓ Available | ✓ Available |
| Autodesk 3ds Max | ✗ Missing | ✓ Available |
| Autodesk VRED | ✗ Missing | ✓ Available |
| Blender | ✗ Missing | ✓ Available |
| Maxon Cinema 4D | ✗ Missing | ✓ Available |
| Nvidia Omniverse | ✗ Missing | ✓ Available |
![]() ? |
✗ Missing | ✓ Built-In |
![]() ? |
✗ Missing | ✓ Built-In |
| Unity Engine | ✓ Available | ✓ Available |
| Unreal Engine | ✗ Missing | ✓ Available |
| Platforms | ||
| Available on Windows | ✓ Available | ✓ Available |
| Available on MacOS | ✗ No | ✓ Available |
| Available on Linux | ✗ No | ✓ Available |
| Licensing Options | ||
| Free License? | ✗ No | ✓ Yes |
| Commercial Use on Free Tier? | ✗ No | ✓ Yes |
| SaaS Available | ✗ No | ✓ Yes via ![]() ![]() |
| Seat License | ✓ Available | ✓ Available |
| Game License | ✗ No | ✓ Available |
| Pipeline License? | ✓ Contact Sales | ✓ Yes, Contact Us |
| Perpetual License Option? | ✗ No | ✓ Yes, Contact Us |
| OEM SDK License? | ✗ No | ✓ Yes, Contact Us |
| Offline Activation | ~ FlexLM / DSLS | ✓ Yes, Contact Us |
CAD visualization is not the same as 3D processing.
Deltagen can bring engineering data into a visualization workflow. InstaLOD is designed to turn that source data into optimized, production-ready geometry for realtime, interactive, and automated pipelines.
Optimization Is a Core Discipline
Both products can reduce polygons. InstaLOD goes much deeper with an award-winning optimization and geometry-processing stack designed around preserving production assets quality while preparing them for demanding realtime targets.
Go Beyond Polygon Reduction
Choose the operation the asset actually needs: optimization, remeshing, quad remeshing, isotropic remeshing, occlusion processing, draw-call reduction, impostors, foliage, delivery optimization, or mesh repair.
Explore mesh operationsProduction Baking, Not Just Shadow Maps
Deltagen's baking workflow centers on ambient occlusion and lightmaps. InstaLOD provides a full high-to-low texture baking pipeline for normal, AO, curvature, bevels, thickness, material data, and other production maps.
Explore InstaLODAutomate the Complete Transformation
Move from file ingestion through optimization, UVs, baking, and export with InstaLOD Pipeline, integrate directly with the C++ SDK, scale on-premise processing, or execute InstaLOD technology through Polyverse.
Explore InstaLOD PipelineBuilt for the Tools Around Your Pipeline
Use InstaLOD directly in Maya, 3ds Max, VRED, Blender, Cinema 4D, Omniverse, Unity, Unreal Engine and RSX Engine — or run the same processing technology independently of any DCC.
Explore InstaLODDeploy and License It Your Way
Start with a free Pioneer license if eligible, license seats or complete game productions, automate through Pipeline, embed with the SDK, process through Polyverse, or support offline and enterprise environments.
See InstaLOD pricingOptimizing the customer delivered CAD data sets with InstaLOD significantly reduces the workload for data preparation. The resulting mesh structure is not only produced faster but also the structure is better than using low tessellation settings in VRED. In some cases, having optimized data for realtime visualization is only possible with InstaLOD as we often do not have access to the original NURBS data for re-tesselation.
InstaLOD’s algorithms are well suited for our work with CAD data. Whether for high quality products visualizations, or low poly models for realtime applications that meet the quality standards, it saves us a lot of time.
InstaLOD has become an essential part of our toolset. Its ability to rapidly and cleanly reduce high-resolution CAD models to a manageable level has saved our team hours of work when developing engineering visualization projects in support of human space exploration.
InstaLOD is one of those tools that I want to use for any future project as it allows teams to focus on creativity while maintaining the highest performance standards.
Looking back at the project, the team at SEGA stated that the development of Sonic Frontiers benefited massively from automating their 3D data optimization process with InstaLOD. Artists could finally dedicate their time to improving the quality of the game instead of wasting it on non-creative, manual labor
I chose InstaLOD over Simplygon and Pixyz primarily because of the outstanding, personal support. From a product perspective, InstaLOD Studio offers the best overall package: competitive pricing, incredibly useful features like Scene Rules, and a well-designed, intuitive UI.
Move beyond DELTAGEN in 4 practical steps
Keep the engineering-data workflow your team depends on, then validate InstaLOD on one representative production pipeline from CAD source through optimized delivery.
Download InstaLOD
Start with the free Pioneer license if eligible. No credit card required.
Download nowValidate Your CAD Inputs
Import a representative assembly and configure tessellation for your production target. Preserve the hierarchy, materials, metadata, and source fidelity your downstream workflow needs.
Learn howReplace Polygon Reduction with a Processing Stack
Use the right operation for each asset: optimization, remeshing, UVs, baking, occlusion, draw-call reduction, impostors, mesh repair, or delivery optimization.
Explore mesh operationsAutomate Input to Output
Turn the validated workflow into repeatable production infrastructure with InstaLOD Pipeline, integrations, the C++ SDK, or cloud processing through Polyverse.
Explore workflowsReady to go beyond visualization preparation?
Keep world-class CAD ingestion. Add the optimization, remeshing, UV, baking, automation, integrations, and deployment options needed to turn engineering data into production-ready 3D.
Nobody else has the full stack.
Your competitors are still assembling their pipeline. You're already shipping.
Everyone else is stitching together six different vendors, wrestling with format conversions, and praying the handoffs don't break. Abstract is the only platform where optimization, materials, collaboration, and delivery were built as one system from day one.
No glue code. No integration nightmares. Just a pipeline that actually works.
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