Uncategorized Mar 03, 2026

Meet us at GDC 2026 in San Francisco

Meet us at GDC 2026 in San Francisco

The Game Developers Conference (GDC) is the world’s leading gathering for game industry professionals, bringing together developers, artists, and innovators to explore the technologies and ideas shaping the future of interactive entertainment.

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InstaLOD 2026 just dropped and InstaMAT 2026 is right around the corner.
Lock in your seats now at 20% off before the offer ends March 16th.

Every year, GDC serves as a crucial touchpoint for the industry. It’s a place to share knowledge, tackle shared challenges, and forge connections with talent from across the globe. We’re excited to be back at the Moscone Center this year, and looking forward to showing how Abstract’s latest 3D and AI breakthroughs are helping teams work faster, smarter, and more creatively than ever before.

Meet us at GDC in 2026

In 2024, RSX Engine entered Early Access, marking a major leap in real-time collaborative editing. Powered by WebGPU, it delivers cinematic-quality rendering on web and desktop with no specialized hardware needed, alongside seamless multi-user collaboration, instant cloud sync, and a versatile development toolset. This year, RSX Engine moves toward full release, and we can’t wait to share what’s next.

Polyverse, our cloud-based platform for 2D and 3D digital asset management, is also approaching its full release. Deeply integrated across the ecosystem, Polyverse brings Polytron-powered asset processing, automatic versioning, and powerful collaboration workflows to teams of every size, making it an indispensable part of any modern 3D pipeline.

We shipped InstaLOD 2026 last month, raising the bar once again for geometry optimization and automated 3D production. The release brings dedicated VR delivery optimization, raytraced viewport rendering, new bakers for higher-quality surface detail, expanded animation support across major formats, and deeper Polyverse integration throughout.

This year at GDC, we’re also excited to showcase InstaMAT 2026. This upcoming release will bring meaningful improvements across the board, from expressive new brushwork options and expanded symmetry controls in Asset Texturing, to a significantly grown node library with new mesh processing, masking, and baking capabilities — it’s our most capable release yet.

With significant strides across our 3D and AI technology portfolio, we look forward to showcasing all of it at this year’s GDC:

    • InstaLOD – everything you need for the production and automatic optimization of 3D content.
    • InstaMAT – elemental tools for the design and automation of 3D materials, assets and texturing.
    • RSX Engine – the only 3D engine that helps teams build in 3D, together.
    • Polyverse – leading digital asset management to make your 2D and 3D assets viewable, versionable, and scalable.


Get in touch with us now to schedule a meeting or find us at GDC 2026 at booth number 1251.
We’ll also be in the Bay Area after the event to meet with customers and partners, so reach out if you’d like to meet.

About GDC 2026

The Game Developers Conference (GDC) is the world’s largest event for professionals in the gaming industry, bringing together developers, artists, engineers, and industry leaders to showcase the latest advancements in game technology. Held annually, GDC features expert-led talks, hands-on workshops, networking opportunities, and an expo floor filled with cutting-edge tools and innovations. It’s the go-to event for staying ahead of industry trends, discovering new technologies, and connecting with top talent from around the world.

About Abstract

Abstract is a deep-tech company pioneering 3D and AI technology. Its products empower game developers, VFX and film, enterprise, XR, and metaverse industries to deliver efficiently with massive cost savings. InstaLOD converts CAD to 3D, optimizes geometry and automates 3D pipelines, InstaMAT introduces generative materials and scalable texturing, Polyverse enhances cloud-based asset management and 3D data processing as a service, while RSX Engine enables real-time collaboration and cloud synchronization when building 3D applications and games. Abstract is driving breakthrough innovation in 3D and AI across industries.

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