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gamescom dev is where the games industry’s development side gathers before the show floor opens to the public,…
Read articleUpdates, announcements, and stories from the Abstract team.
gamescom dev is where the games industry’s development side gathers before the show floor opens to the public,…
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Project Deliveries in Polyverse brings asset feedback, versioning, and approvals into one connected workflow. This video shows how…
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This month’s Polyverse asset drop brings together volcanic surfaces, bamboo wall materials, coastal rock formations, and shoreline environment…
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Discover how Polyverse turns asset production requirements into connected, trackable project delivery tasks. This video introduces task planning,…
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Discover how Project Deliveries in Abstract Polyverse brings planning, asset management, and progress tracking into one connected workspace.…
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After months of hard work across, we’re proud to share a milestone that’s been a long time coming:…
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Give hard-surface assets the look of rounded edges without adding geometry or high-poly sources. InstaMAT’s bevel baker delivers…
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InstaMAT’s July 2026 update delivers targeted improvements across baking, procedural tools, viewport navigation, and the material library. Key…
Read articleUV painting in InstaMAT Studio brings 2D precision and 3D context together in one texturing workflow. This introduction…
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InstaMAT’s Guided Scatter node enhances scattering workflows with mask, color, and vector inputs for greater flexibility. This tutorial…
Read articleWhether you're building games, designing cars, or creating immersive experiences, we'd love to show you what a complete platform can do.