Getting Started with UV Painting in InstaMAT Studio
UV painting in InstaMAT Studio brings 2D precision and 3D context together in one texturing workflow. This introduction…
글 읽기Abstract 팀의 업데이트, 공지, 그리고 이야기.
UV painting in InstaMAT Studio brings 2D precision and 3D context together in one texturing workflow. This introduction…
글 읽기
InstaMAT’s Guided Scatter node enhances scattering workflows with mask, color, and vector inputs for greater flexibility. This tutorial…
글 읽기
FOR IMMEDIATE RELEASE
글 읽기
ChinaJoy is Asia’s biggest and most closely watched event for digital entertainment and gaming, pulling in developers, publishers,…
글 읽기
Discover how to enhance your material creation workflows with the Tile Scatter Node. Use the rock atlas created…
글 읽기
This month’s Polyverse asset drop combines decorative silk material families with production-ready objects for games, VFX, and archviz…
글 읽기
CEDEC is Japan’s largest conference for computer entertainment developers, bringing together engineers, producers, artists, and researchers from across…
글 읽기
SIGGRAPH is the world’s largest and most influential conference on computer graphics and interactive techniques, drawing researchers, artists,…
글 읽기
InstaMAT solidifies its position as a leading procedural material tool with powerful scattering capabilities. A new tutorial series…
글 읽기
FOR IMMEDIATE RELEASE
글 읽기게임을 만들든, 자동차를 디자인하든, 몰입형 경험을 제작하든, 완전한 플랫폼이 무엇을 할 수 있는지 보여 드리고 싶습니다.