This video walks through the end-to-end Asset Library workflow in Polyverse. You’ll see how libraries are created and managed, how assets are uploaded and reviewed, and where key settings and metadata are edited. We’ll also cover publishing and what happens after upload, including thumbnails and generated LODs.
Polyverse Asset Libraries are designed to help teams organize, review, and share 3D content in a consistent way. In the video, we start by looking at how libraries fit into the broader asset management workflow, and the key decisions you’ll make when setting one up.
From there, we move into the upload experience—bringing assets into a library, previewing them, and adding the information that makes them easier to search and reuse later. We also highlight how presentation details like thumbnails and viewer setup can help your library stay clean and consistent.
Finally, we cover what it looks like to move an asset from “in progress” to “ready,” including publishing and visibility. Along the way, you’ll see how Polyverse handles common post-upload tasks like generating levels of detail (LODs) so assets are ready for a range of performance needs.
About Abstract
Abstract is a deep-tech company pioneering 3D and AI technology. Its products empower game developers, VFX and film, enterprise, XR, and metaverse industries to deliver efficiently with massive cost savings. InstaLOD converts CAD to 3D, optimizes geometry and automates 3D pipelines, InstaMAT introduces generative materials and scalable texturing, Polyverse enhances cloud-based asset management and 3D data processing as a service, while RSX Engine enables real-time collaboration and cloud synchronization when building 3D applications and games. Abstract is driving breakthrough innovation in 3D and AI across industries.